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  在《饥荒》的世界里,使用代码进行一些项目和属性的修改已经不是什么稀奇的事情了。但是要找到一些合理有用的修改方法并不容易。接下来我们就为大家带来热心玩家分享的有关《饥荒》各属性修改技巧方法大全,用最为全面的视角给大家呈现出最为全面的修改集锦。


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《饥荒》各属性修改技巧方法大全

  1、延长冰箱保鲜时间

  用记事本打开游戏目录datascripts uning.lua文件,将PERISH_FRIDGE_MULT = .5修改为PERISH_FRIDGE_MULT = .01即可

  2、种子腐烂变慢

  用记事本打开游戏目录datascripts uning.lua文件,将PERISH_SUPERSLOW = 40*total_day_time*perish_warp,修改为PERISH_SUPERSLOW = 200*total_day_time*perish_warp,

  3、提高主角血量10倍

  用记事本打开游戏目录datascripts uning.lua文件,将local wilson_health = 150修改为local wilson_health = 1500

  4、提高主角攻击力

  用记事本打开游戏目录datascripts uning.lua文件,将local wilson_attack = 34修改为local wilson_attack = 500

  5、主角跑得更快

  用记事本打开游戏目录datascripts uning.lua文件,将以下内容:

  WILSON_WALK_SPEED = 4,

  WILSON_RUN_SPEED = 6,

  修改为:

  WILSON_WALK_SPEED = 8,

  WILSON_RUN_SPEED = 12,

  6、延缓冻、饿死亡时间

  用记事本打开游戏目录datascripts uning.lua文件,将以下内容:

  FREEZING_KILL_TIME = 120,

  STARVE_KILL_TIME = 120,

  修改为:

  FREEZING_KILL_TIME = 1200,

  STARVE_KILL_TIME = 1200,

  加大单格堆叠数量

  用记事本打开游戏目录datascripts uning.lua文件,将以下内容:

  STACK_SIZE_LARGEITEM = 10,

  STACK_SIZE_MEDITEM = 20,

  STACK_SIZE_SMALLITEM = 40,

  修改为:

  STACK_SIZE_LARGEITEM = 20,

  STACK_SIZE_MEDITEM = 50,

  STACK_SIZE_SMALLITEM = 99,

  7、背猪皮包、穿大理石盔甲行走速度不减慢

  用记事本打开游戏目录datascripts uning.lua文件,将以下内容:

  PIGGYBACK_SPEED_MULT = 0.8,

  ARMORMARBLE_SLOW = 0.7,

  修改为:

  PIGGYBACK_SPEED_MULT = 1,

  ARMORMARBLE_SLOW = 1,

  8、提高拿手杖行走速度

  用记事本打开游戏目录datascripts uning.lua文件,将CANE_SPEED_MULT = 1.25,修改为CANE_SPEED_MULT = 9

  武器伤害值加大

  用记事本打开游戏目录datascripts uning.lua文件,查找以下内容:

  UNARMED_DAMAGE = 10, 空手

  NIGHTSWORD_DAMAGE = wilson_attack*2, 暗影剑

  SPIKE_DAMAGE = wilson_attack*1.5, 狼牙棒

  HAMBAT_DAMAGE = wilson_attack, 火腿棍棒

  SPEAR_DAMAGE = wilson_attack, 矛

  AXE_DAMAGE = wilson_attack*.8, 斧头

  PICK_DAMAGE = wilson_attack*.8, 镐

  BOOMERANG_DAMAGE = wilson_attack*.8, 回旋镖

  TORCH_DAMAGE = wilson_attack*.5, 火炬

  HAMMER_DAMAGE = wilson_attack*.5, 锤

  SHOVEL_DAMAGE = wilson_attack*.5, 铲子

  PITCHFORK_DAMAGE = wilson_attack*.5, 草叉

  BUGNET_DAMAGE = wilson_attack*.125, 捕虫网

  FISHINGROD_DAMAGE = wilson_attack*.125, 鱼杆

  UMBRELLA_DAMAGE = wilson_attack*.5, 雨伞

  CANE_DAMAGE = wilson_attack*1.5, 手杖

  PIPE_DART_DAMAGE = 100, 吹箭

  9、加大每行最后的数字,即可增大各种武器的伤害值

  修改装备使用次数

  用记事本打开游戏目录datascripts uning.lua文件,查找以下内容:

  AXE_USES = 100, 斧头

  HAMMER_USES = 75, 锤

  SHOVEL_USES = 25, 铲子

  PITCHFORK_USES = 25, 草叉

  PICKAXE_USES = 33, 镐

  BUGNET_USES = 10, 捕虫网

  SPEAR_USES = 150, 矛

  SPIKE_USES = 100, 狼牙棒

  FISHINGROD_USES = 9, 鱼杆

  TRAP_USES = 8, 陷阱

  BOOMERANG_USES = 10, 回旋镖

  NIGHTSWORD_USES = 100, 暗影剑

  ICESTAFF_USES = 20, 冰魔杖

  FIRESTAFF_USES = 20, 火魔杖

  HAMBAT_USES = 100, 火腿棍棒

  TRAP_TEETH_USES = 10, 牙齿陷阱

  PANFLUTE_USES = 10, 排箫

  HORN_USES = 10, 牛角

  TENT_USES = 6, 帐篷

  UMBRELLA_USES = 20, 伞

  SEWINGKIT_USES = 5, 针线包

  ONEMANBAND_PERISHTIME = 6*seg_time, 独奏乐器

  EARMUFF_PERISHTIME = total_day_time*5, 兔耳罩

  WINTERHAT_PERISHTIME = total_day_time*10, 冬帽

  BEEFALOHAT_PERISHTIME = total_day_time*10, 牛毛帽

  SPIDERHAT_PERISHTIME = 4*seg_time, 蜘蛛帽

  TRUNKVEST_PERISHTIME = total_day_time*15, 背心

  SWEATERVEST_PERISHTIME = total_day_time*10, 毛背心

  WALRUSHAT_PERISHTIME = total_day_time*25, 海象帽子

  FEATHERHAT_PERISHTIME = total_day_time*8, 羽毛帽

  TOPHAT_PERISHTIME = total_day_time*8, 高礼帽

  加大每行最后的数字,即可增加该装备使用次数

  10、盔甲在就不掉血

  用记事本打开游戏目录datascripts uning.lua文件,将以下内容:

  ARMORGRASS_ABSORPTION = .6,

  ARMORWOOD_ABSORPTION = .8,

  ARMORMARBLE_ABSORPTION = .95,

  ARMOR_FOOTBALLHAT_ABSORPTION = .8,

  ARMOR_BEEHAT_ABSORPTION = .8,

  ARMOR_SANITY_ABSORPTION = .95,

  修改为:

  ARMORGRASS_ABSORPTION = 1,

  ARMORWOOD_ABSORPTION = 1,

  ARMORMARBLE_ABSORPTION = 1,

  ARMOR_FOOTBALLHAT_ABSORPTION = 1,

  ARMOR_BEEHAT_ABSORPTION = 1,

  ARMOR_SANITY_ABSORPTION = 1,

  11、增加墙的耐久力

  用记事本打开游戏目录datascripts uning.lua文件,将以下内容:

  HAYWALL_HEALTH = 100,

  WOODWALL_HEALTH = 200,

  STONEWALL_HEALTH = 400,

  修改为:

  HAYWALL_HEALTH = 1000,

  WOODWALL_HEALTH = 2000,

  STONEWALL_HEALTH = 4000,


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